To See Another Day
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Description:
You wake up in a destroyed, cyberpunk hellhole with no fucking clue how you got there. But don't worry, you've got a smoking hot, half-human companion named Ophelia to keep you warm. As you fight to survive in this neon-lit nightmare, you'll uncover the dark, twisted desires hidden beneath the surface. Together, you and Ophelia will unravel the mystery of your arrival and find out who's responsible for turning this world into a fucked-up paradise. Just be prepared for some kinky encounters along the way. In this world, pleasure and pain go hand in hand. So grab your dick and get ready to fuck your way through the apocalypse with Ophelia by your side!
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Comments and advices on the walkthrough for To See Another Day porn game:
View all commentsI finished the first part, which is all there is now. Over all its an interesting story and i like the game. But i do have a number of things that need fixed. Semi fortunately, its mostly system issues, not story wise.
first up are the glitches. I had a fight where i killed the girl and the page just went inactive. Couldnt click on anything or o anything. Had to reload up. Had other times where the enemy took actions after there health reached 0.
another issue is the mob encounter. They dont occur randomly on places you visit but rather randomly when you click or do ANYTHING. Coming out of the inventory menu and you can get a fight. Come out of talking to someone and you can get a fight. Coming out of a fight and you can get a fight. I had 3 fights in a row, back to back to back. Its rly annoying.
One of the more annoying parts was the barricades at the food scavaging spot. Once those showed up,, you cant scavenge there during the morning. And with random encounter and everything else, you barley can scavenge there at all. Some times i got two scavenges in the entire day. Its quite a waste of time.
i spent a good 200?? foods buying shells and black powder. Made 100 shells. A few minutes later, when i got a gun, i went back to the shop and looked, and it said i had 1 ammo. I dont know what caused that or if making shells before having the gun screw it up or not... but it was a huge waste of my time and effort.
fleeing from weak mobs shouldnt be so difficult, especially since were not allowed to kill them. I shouldnt have to waste 5 turns trying to escape while my health get zaped away and nothing i can do about it. It took me 5 turns to run away even at the current max level. Its a waste. Especially since sleep/eating doesnt fully heal you.
When we come out of a battle or something, and it auto goes to the navigation window, is incredibly annoying. Just take us to the screen of where we are. Constantly exiting that a million times gets irritating.
you might want to consider a built in order to the quests. Instead of all being available. I was talking to one of the twins talking about a character i hadn't even met yet (from another persons quest.) Kinda messes up the story a bit.
the quests for neiomi dont seem to work. Says to reach her hide out during the delirium shift. But when you do, there is nothing and no one there. If you wait, it jsut auto takes you back to the hide out and makes it night time. There is nothing to do there. And you cant complete any quest.
i like the over all game, but the weapon/fight system seems kinda bullshit so far. You spend all that time grinding mets to make a weapon. But a weapon could 'kill' the enemy and you get in trouble for that. Topping it off with weapon durability and them breaking. So its a lot of farming for things you shouldnt use that can break anyway if you do. Thats asinine. And fighting by hand/foot is slow as can be and only works on lvl 1 mobs. Anything more and you might die. Its crazy'
later on you get enemies you can kill. But it really lacks a good explanation of why you shouldn't be using weapons that can kill in the early days.
Hate stories that describe how mc,is suddenly woke to be in another world...lame.